Hi! We’re No Goblin! We’ve made unique games with heart like Roundabout and 100ft Robot Golf, and we’re now looking to grow our unique, diverse team for No Goblin Game 3 and beyond.
Our goal as a studio is to build the team experience that we wished we’d had back in our previous AAA lives. We’re a remote-first studio that schedules and scope our games with quality of life as our primary concern, we have a four day work week, and we’re offering a forward thinking benefits package and team setup that includes profit sharing.
If that sounds interesting to you, please send us your details at this handily provided link!
(Feel like you’re overqualified or underqualified? Apply anyway! We’re happy to find the right fit for the right person.)
No Goblin is looking for a UMG specialist who can take our design functional UI/UX and turn it into polished and shippable screens!