Hi! We’re No Goblin! We’ve made unique games with heart like Roundabout and 100ft Robot Golf, and we’re now looking to grow our unique, diverse team for No Goblin Game 3 and beyond.
Our goal as a studio is to build the team experience that we wished we’d had back in our previous AAA lives. We’re a remote-first studio that schedules and scope our games with quality of life as our primary concern, we have a four day work week, and we’re offering a forward thinking benefits package and team setup that includes profit sharing.
If that sounds interesting to you, please send us your details at this handily provided link!
(Feel like you’re overqualified or underqualified? Apply anyway! We’re happy to find the right fit for the right person.)
No Goblin is looking for a great gameplay programmer to help us with No Goblin Game 3! We’re looking for someone who loves making fun gameplay systems, optimizing Blueprints and C++, and making and shipping games.
While we're primarily looking for a part time contract to help us close out No Goblin Game 3, we're open to chatting about a full time role for the right person. Let us know what works for you when you apply!