About No Goblin

Co-founded by veteran game designers Dan and Panzer in 2013, No Goblin creates unique games with heart like Roundabout and 100ft Robot Golf.

No Goblin is currently working on No Goblin Game 3. If you'd like to find out more about this game that we haven't announced, be sure to follow the No Goblin Cohost page !

Work with us!

We're a remote-first studio with a four day work week. Quality of life as our primary concern, and we schedule and scope our work accordingly.

Cinematic Artist (Contract)

We're looking for a cinematic artist to take our good goofs and turn them into great cinematic masterpieces!

📝 Click here to find out more!

UMG Specialist (Contract)

We're looking for a UMG Specialist to help us make suepr slick and polished user interfaces!

📝 Click here to find out more!





In the last quarter century, Dan has made games about golfing robots, spinning limousines, plastic instruments, motion controlled puppets, open world alien abductions, and little green plastic soldiers. For Dan, No Goblin is more an enabling excuse than a sensible career decision.



Panzer's work has been seen in AAA masterpieces, the first wave of downloadable console titles, and questionable Let's Plays. At No Goblin, Panzer's unique designer/artist hybrid double threat helps make our games great.

Cessia Castillo

Senior Level Designer / Artist

Cessia's our A+ great level designer/artist/shark lover. Their real superpower? Cessia posesses the effortless ability to delay any flight they're booked on.

Joule Han

3D Artist

Joule is an amazing 3D artist who's making wonderful fantastic art for our games. Her superpower? The ability to take any concept and turn it into a cute animal, food item, or cute animal food item.

Jamie Lozada

Technical Animator

Jamie's the guy behind No Goblin's animations and technical animation wizardry. He's also the new title holder of No Goblin's Secret Master Bowler, after handily trouncing us all with no warning.

Meg Ziegler

QA Engineer

When not working as our QA / Engineer super hybrid, Meg is also secretly a fine coffee connoisseur! Her essential travel kit includes all the tools and beans for the perfect cup of coffee at a moments notice.

Rebecca "Soaps" Ryan

2D Artist

From hyper-anime golfing villains to the most adorable dogs, Soaps creates the amazing 2D and concept art that defines our games.

Cassia Riordan

Gameplay Programmer

Say hi to our new Gameplay Programmer, Cassia! We can not confirm or deny if her incredible Nintendo e-Reader homebrew skills will be leveraged for future No Goblin games - stay tuned!

Contact us

Questions? Thoughts? Let us know at our Cohost page!